You must be a member of SoM to lead a coven.
Council of Earna
Council of Knowledge
Shadows of Solitary Witches
The Air Element
Magical Beings Working Alone
The Legion of Light and Dark
The Path of the Shaman
General rules for leading a coven:
- The general goal/theology of the existing coven should remain. A "Black Magic" coven can not change its purpose to be about white magic (for example)
- Write a short summary and a detailed description of your coven. View your coven's page, if it doesn't look well formatted, reformat it.
- When you have 13+ members, upload icons and logos for your coven. Follow the image guidelines exactly, failure to do so is the quickest way to lose your coven
- You should leave exisitng spells/articles, but feel free to edit them if you think you can do a better job at writing them