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1521 Fantasy Spells from Spell Casters

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1521 Fantasy Spells from Spell Casters

Included in this list of 1521 Fantasy Spells
  1. Vampire Spell
  2. Super Powers
  3. Call Upon a Vampire
  4. Lycan Spell by Wolfatoh
  5. Perfume Mermaid
  6. Dragon Attention
  7. Dragon Transformation
  8. Minahime's Vampire Queen Mina Spell
  9. Vampire Spell
  10. Mermaid Spell

#911 - Vampire Spell

Makes you a vamp.
You may need:

  • Tall candle
  • Little bottle(empty)
  • Knife
  • Share   
         
    You may need:

  • Tall candle
  • Little bottle(empty)
  • Knife
  • Share   
         
    Light the candle.
    Open the bottle.
    Cut your wrist just enough to get it to bleed.
    Collect your blood in a bottle.
    Wait for your wrist to stop bleeding.
    Drink the blood at 10:30.
    After you drink it all you must say the chant 3 times.
    ''Mighty Gods and Goddesses
    pale skin red eyes the taste for human blood is what I wish this is my will so mote it be.''


    ABOUT THE AUTHOR
    Added to on Dec 06, 2013
    Part of the Spell Casters Library.



    #912 - Super Powers

    Spell to obtain Super Powers.
    You may need:

  • None
  • Share   
         
    You may need:

  • None
  • Share   
         

    Inhuman nature
    The character belongs to a class of wholly or partially non-Human beings for whom superhuman capabilities are typical and/or natural. This includes, but is not limited to, characters that are aliens, Demons, Gods, Vampires, Werewolves, or hybrids.

    Object-based powers
    Powers derived from objects (also known as artifacts), such as armor, jewelry, weapons, and wands

    Mutation
    These powers are a direct result of some form of either induced evolution or natural selection, usually manifested during adolescent puberty when other mental and bodily adaptations take place.

    Energy sourcing
    Ability to draw power from large or small but abundant sources of energy, such as turning kinetic energy into physical blasts or converting solar energy into other forms. Sometimes based on proximity to source, sometimes stored for future use

    Qi
    Many characters who train in martial arts gain superhuman capabilities by learning to harness chi or some form of life energy. This type of method generally provides extraordinary strength, speed, durability and reflexes. Also often used for superhuman awareness, energy blasts elemental powers and sometimes invulnerability

    Magical powers
    This is the ability to use magical forces to varying degrees. Often used to simulate other powers, such as mind control and elemental attacks not all "magical" superpowers are actually supernatural, but are based on alternative or futuristic "science". For instance, Moon Knight's strength, endurance and reflexes are enhanced depending upon the phases of the moon.

    Telekinesis
    Ability to manipulate and control objects with the mind, often in ways not visible to the naked eye

    Superpower interaction
    This section refers to the ability to manipulate or otherwise interact with superpowers themselves, not "power" such as electrical power or gravitational power.

    Power augmentation
    Ability to enhance or weaken the powers of others

    Power bestowal
    Ability to bestow powers or jump-start latent powers

    Power mimicry or absorption
    Ability to copy or absorb another's powers or skills

    Power negation
    Ability to cancel the superpowers of others

    Power sensing
    Ability to sense or recognize superhuman powers

    Personal physical powers
    Powers which affect an individual's body

    Acid generation
    Ability to generate acid can be manifested through touch or as a spray (e.g. acid spit, acid blood, etc.).

    Animal mimicry
    Ability to take on the abilities of certain animals

    Biological manipulation
    Ability to control all aspects of a living creature's biological make-up This includes, but is not limited to, genetic alterations, physical distortion/augmentations, healing, disease, and biological functions

    Body part substitution
    Ability to replace one's limbs or other body parts with those of another

    Bone manipulation
    Ability to manipulate the bones in one's own body This includes, but is not limited to, the generation of new bone mass, projecting bones out from the skin or rearranging one's own bones.

    Duplication (physical)
    Ability to create physical duplicates of oneself

    Duplication (temporal)
    Ability to bring past and future versions of oneself back to the present

    Echolocation
    Ability to determine location of objects in the environment by use of reflected sound waves, whether generated by the character or ambient sound. Also known as sonar or radar sense

    Fire breathing
    Ability generates gases from the body and exhale fire from the mouth.

    Healing factor
    Ability to heal rapidly and with greater finality from any injury; the rate of recovery varies from character to character. Can sometimes result in the slowing of aging and immunity to illnesses and other defects

    Invisibility
    Ability to render the user unseen to the naked eye and/or other forms of perception

    Invulnerability
    Ability to be immune to one or more forms of physical, mental, and spiritual damage and influence

    Kinetic absorption
    Ability to absorb forms of kinetic energy into oneself and utilize it in some way, such as by converting it into physical strength or using it to power energy blasts

    Superhuman longevity
    Ability to live longer than a normal human

    Matter Ingestion
    Ability to consume any sort of matter without any ill effects on the user

    Merging
    Ability to temporarily merge two or more beings into a single being, which results in a completely new and stronger being

    Pheromone manipulation
    Ability to generate and control pheromones which may have various effects

    Poison generation
    Ability to assault others with one or more varieties of toxins, with widely disparate effects

    Prehensile/animated hair
    Ability to animate and lengthen one's hair

    Reactive adaptation/evolution
    Ability to develop a resistance or immunity to whatever they were injured by or exposed to This effect can be permanent or temporary.

    Self-detonation or explosion and reformation
    Ability to explode one's body mass and reform.

    Sonic scream
    Ability to generate vocal sounds of higher amplitude than a normal human

    Vortex breath
    Ability to inhale/exhale with superhumanly powerful strength This can range from exhalation on par with gale force winds to inhalation on par with the power of a gravitational vortex. In some cases, freezing temperatures can also be achieved.

    After you pick 30 or less powers say: "Power of the sun give me the ability(s) of (chose your powers) with this/these power(s) I will protect the world and I will have these powers forever with no weakness this is my will so mote it be"



    ABOUT THE AUTHOR
    Added to on Dec 06, 2013
    Last edited on Nov 17, 2019
    Part of the Spell Casters Library.



    #913 - Call Upon a Vampire

    This spell will summon a vampire to come to you.
    You may need:

  • None
  • Share   
         
    You may need:

  • None
  • Share   
         

    Be in your house or outside, make sure you are alone, and make sure its night time. Then if you're in your house, turn off all the lights and say this spell just once: "Mother of darkness, I call upon thee to send one of your full blooded vampyric sons or daughters to me. I wish for them to come and see me, so that he or she will sire me into what I am destined to be". A vampire should come to see you within a few minutes after that.



    ABOUT THE AUTHOR
    Added to on Dec 06, 2013
    Last edited on Apr 14, 2018
    Part of the Spell Casters Library.



    #914 - Lycan Spell by Wolfatoh

    This spell will make you into a Lycan like the ones off of the underworld. Must do spell: "Become Ill with Lycanthropy" before doing this spell.
    You may need:

  • night
  • any moon phase (even new moon)
  • and a sharpie marker (doesn't matter what colour)
  • Share   
         
    You may need:

  • night
  • any moon phase (even new moon)
  • and a sharpie marker (doesn't matter what colour)
  • Share   
         

    take the sharpie and draw a moon crescent on either side of your neck or your forehead. lie down on the floor, couch or bed. grasp your right wrist with your left hand and put your right hand over your heart while holding your right wrist with your left hand. close your eyes then say: "Mother of Darkness and Goddess of thy Moon I call upon thee. to grant a wish to me. make me a Lycan of the underworld and unto you, my faith shall be hurled. I wish to be a Lycan soon, make me a Lycan by the next full moon. the moon crescent will be my birthmark and gold, but not silver shall be my weakness no matter where I embark. make this me, a Lycan is what I am destined to be. do this for me, so mote it be." you should become a Lycan by the next scheduled full moon. please mail me if you have any side-effects.



    ABOUT THE AUTHOR
    Added to on Dec 05, 2013
    Last edited on Dec 07, 2020
    Part of the Spell Casters Library.



    #915 - Perfume Mermaid

    This will make you a mermaid in an hour.
    You may need:

  • Perfume (homemade works too)
  • Share   
         
    You may need:

  • Perfume (homemade works too)
  • Share   
         

    Instructions:
    Have something like your hair wet while you say this, say the spell three times:

    "My tail is pretty, my tail is scaly, my perfume is the key to my power. While I wear and touch water, my tail will appear. I will get a top along with my tail, and a power, but its yours to choose. I will get my tail and power in an hour, please don't make me wait longer, mermaid when wet, human when dry, so mote it be"

    Thats the spell, say that three times then spray yourself with the perfume.



    ABOUT THE AUTHOR
    Added to on Dec 05, 2013
    Last edited on May 07, 2017
    Part of the Spell Casters Library.



    #916 - Dragon Attention

    This spell allows you to transform into a dragon in a few weeks. The transformation spell's speed differs for everyone, but the first few signs should appear within a week.
    You may need:

  • None
  • Share   
         
    You may need:

  • None
  • Share   
         

    "Dragons, Dragons,
    Claws, Wings and Tail.
    Make me, Turn me, Transform me.
    Scaly, Slithery,
    A Magickal being,
    Change me into a Dragon,
    So Mote It Be!" (x3)

    Then sing the incantation out loud (you have to give it a melody yourself). Imagine yourself turning into the dragon you want to be. Relax and visualize how is it like to have wings, claws, tail etc, as if they are a part of your body already.

    Now, whenever you can, hum the melody which you created for the incantation and repeat step 3. You can even sing it if you want, though not necessary.



    ABOUT THE AUTHOR
    Added to on Dec 05, 2013
    Last edited on May 07, 2017
    Part of the Spell Casters Library.



    #917 - Dragon Transformation

    This spell is to turn you half dragon.
    You may need:

  • Dragon necklace/bracelet/charm
  • Share   
         
    You may need:

  • Dragon necklace/bracelet/charm
  • Share   
         

    Put the bracelet/necklace/charm on. Meditate for a bit while repeating the first few lines in your head until your hands start to tingle/feel warm. Next, you're ready to say the spell.

    "Beasts of the earth, sky, and all divine,
    Turn me into a dragon
    With scales, clawed feet, wings,
    Tail, and a (colour) hide.
    Scales of (the colour from before) and natures of the tide
    I wish to control three elements out of five
    They are (three elements of the five)
    With my will, I ask to be able to transform to dragon and dragon to human at will.
    I wish to fly, fight, and run with the true creatures of my ancestry.
    May I show my form to those I trust,
    Wicked (insert trait, poison, venom, ect) to protect me.
    Spirits if the north, spirits of the east, spirits of the south, and spirits if the west,
    Let me bend my elements, with the powers of their nature within me.
    I will fly among my true kind and forever fight for good, never evil
    Please grant me my wish, and I shall forever be of service."

    Now, wear your charm until you transform to and back once. Please be a good dragon. No burning down towns.



    ABOUT THE AUTHOR
    Added to on Dec 03, 2013
    Last edited on May 07, 2017
    Part of the Spell Casters Library.



    #918 - Minahime's Vampire Queen Mina Spell

    Summon the great Lord Vlad the Impaler or simply Vlad Tepes and call the lost soul of the previous vampire queen Mina.
    You may need:

  • Black Candle
  • Piece of you hair
  • Red Drink mixed with your blood
  • Share   
         
    You may need:

  • Black Candle
  • Piece of you hair
  • Red Drink mixed with your blood
  • Share   
         
    Light the black candle and draw a pentagram on a clean sheet of paper.Put your hair in the middle of the pentagram and chant these words:

    ''I summon Vlad the Impaler
    To turn me into a vampire who can hover
    like your daughter
    Princess Mina
    Let her soul be free
    and come to me
    As now I shall be awakened
    and enlightened
    with her soul inside me
    but
    also my soul still,
    Belongs to my creator.''

    Go outside and raise the red drink and chant again these words:

    ''Let this drink freed not only
    my body but also Princess Mina's soul
    Make me strong and wise
    As a form of vampire.''

    Drink the red drink and wait for results.

    (Remember to go outside in night not in the morning.)


    ABOUT THE AUTHOR
    Added to on Dec 03, 2013
    Part of the Spell Casters Library.



    #919 - Vampire Spell

    This is a basic vampire spell, You need to say it from 9:00pm To 10:30pm but no later than that or you can say it from 9:00am to 10:30pm
    You may need:

  • 1: Alone
  • Day or Night
  • Nothing
  • Share   
         
    You may need:

  • 1: Alone
  • Day or Night
  • Nothing
  • Share   
         
    Say At Night Or Morning, Inside Or Outside

    Chant These Words 3 Times

    Blood Red

    Pale Skin

    Moonlight Draw Me In

    Quench My Thirst Coarsing Vains

    Let My Body Feel No Pain


    Side Effects:
    Small Fangs
    Blood Cravings
    Head Aches
    Teeth Going Numb
    Fang Aches
    Children Becoming Vampires No Choice
    Senses Are Different

    Good Things About The Spell:
    You Can Fly
    You Can Have ''Super'' Hearing
    You Can Run Extremely Fast
    You Glow When Looked At Through Night Vision Goggles
    If You Hate Your Picture Being Taken You Won't Show Up


    Works Great For Kids Who's Ages Are 11-18


    ABOUT THE AUTHOR
    Added to on Dec 02, 2013
    Part of the Spell Casters Library.



    #920 - Mermaid Spell

    To make oneself a mermaid
    You may need:

  • Self
  • Water
  • Sea Salt 3/5 cups
  • Symbol
  • Full Moon
  • Bath tub
  • Share   
         
    You may need:

  • Self
  • Water
  • Sea Salt 3/5 cups
  • Symbol
  • Full Moon
  • Bath tub
  • Share   
         
    First you must clear your mind of everything except the spell. When the full moon is at it's highest peak around 12 usually, start your bath water. It can be any temperature. Full it up about half way then add you're salt. You must be completely makes except for your symbol. Put your symbol on BEFORE you get into the water. After you get into the water, relax, close your eyes and clear your mind. YOU MUST RECITE THE SPELL WITHOUT ANY PAPER. MEMORIZE THE SPELL!
    THE SPELL:
    On this night, and on the hour. I call you near. Mermaids near and far, listen now, lend an ear. I have wish that I desire. To become a mermaid, to swim the sea as freely as can be. With a top and a tail, mermaid everywhere please do no fail. This full moon make my wish come true. So mote it be!
    After you say the spell, listen to your heart and do whatever it tells you to do. If you do not hear anything then they have not received your request.


    ABOUT THE AUTHOR
    Added to on Nov 30, 2013
    Part of the Spell Casters Library.



    1521 Fantasy Spells from Spell Casters