Cloud Ball

SpellsWeather  ► Rain Storm  ► Cloud Ball
Can be used to pull moisture and condensation to one area and cause a storm.
You will need the following items for this spell:

  • None

Casting Instructions for 'Cloud Ball'

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Take some moisture and separate the essence of the moisture itself and the energy of the moisture. Meaning you would have the moisture and its energy but separate from each other so the energy would still be energy of moisture but not connected to any moisture and the moisture would have no energy but they are still the same basically you have the same thing in 2 places, its the same thing but its also not.

Fuse it by add the half of the energy of the wind (energy of air thats blowing) and half of just the air (the essence of the air not the energy meaning you separate the energy from the air totally separate it from the air meaning you have energy-less air btw don't let go of that essences) and add some of the energy of the moisture and moisture itself (these are separate from each other they're not still trying to join together again don't mix these with the other 2 that still want to be the same).

Imagine that fusion of wind,air,moisture energy, and moisture basically becoming wet and sticky wind (you'll know). Use the wet sticky wind energy and as you start to fuse you'll feel as if the two energy's (the moisture and its energy im calling them both energy's for simplicity) are trying to come back together slow them down and let them do it but stop when they just start to mix and fuse back then move the sticky air between the 2 and make it so that it acts as a wall between the energy of moisture and the actual moisture so that the parts that touched are fused and its the same again but still different as the sticky wind is keeping it slightly seperate while still wanting to be whole

Now use your actual psy and surround that mixture and have it fill in any gaps in energy then shell that psy and gather air(with its energy) and make it gather around the outside of the shell and change it so that it feels attracted to the inside of the first shell while being held out by the shell. Now make another shell around the air with psy and shell it to keep that air inside charge the air once its inside with energy and also make the inside of the second shell so that it push's the air aginst the first shell from all directions


Feel the energy of the sticky wind inside the first shell and the energy of the air inside the second shell now i imagine a small (thimble sized about) filter on both sides of the first shell imagine that the air inside the second shell is flowing into the first and changing into stickywind while at the same time make 2 holes on each side of the second shell that attract and draw in air and moisture from outside the shells into the second shell and becoming moisture while not mixing with the sticky wind or moisture already there. Then basically fire it up into the sky after you have it stable enough that it can function on its own. If there are clouds around already

Aim the psy ball at it and shoot it into the cloud and tell it to stay the air and moisture will collect into the first shell and become sticky wind which holds it together and moisture which will fall to the ground when you finally fire the ball change the shells structure from wall like to elastic and stretchy like rubber but more thick and durable also tell the ball how much moisture to gather (ie if you want a storm to come fast imagine it getting stormy fast and raining really hard or you want it to storm a long time imagine it gathering a lot of energy fast and raining slowly or such and such).

Telling it how much moisture to gather before releasing will dictate the weather but is also affected by other weather conditions that are already there. If there's a natural storm coming and you add this to it that storm will be veeeery big. Its also effected by how dense the energy is packed and it could have cause different weather based on where the holes and filter's are

For your first try make the thing a sphere and place the filters and holes that absorb the air and moisture on diffenernt sides but at the same lvl. This is all dictated by you how much control you have how much you can think ahead for how much power you can handle.
You will need to make the energy of the shells able to expand while still containing it but have a limit to how much it can hold in before breaking. The results may vary tho depending on how much moisture is already around, how hot it is and fast the wind is blowing already.
 


ABOUT THE AUTHOR
Added to on Aug 11, 2014
Last edited on Jul 08, 2017
Part of the Spell Casters Library.

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