Programming Psi Energy
Casting Instructions for 'Programming Psi Energy'
Ok, there are about three different easy ways you can tell that energy you are gathering to do what you want, they are visually, tactually, and conceptually, but don't let the words scare ya.
Visual Programming is done by telling the energy what to do by using a picture. Some of you may remember these pictures. Well, they are there to give you something to visualize while you gather the energy.
To program visually, as you gather the energy, picture a ball in your mind. Pushing the psi outwards, think of the ball, and then as you finish, the psi should be formed into a ball. Easy, huh? Those of you that have already made a psi-ball may want to picture a ball of fire for a hot psi-ball.
Tactile Programming is done by telling the energy how to be by using a feel.
To program tactually, as you gather the energy, focus on how it feels. Visualize how you want it to feel. As you send the psi out of your hands, remember the feeling you are trying to create. For example, in creating a hot psi-ball, remember a time you felt very hot, and focus on that hot feeling as the energy accumulates.
Conceptual Programming is done by telling the energy what to do without a picture, or feeling or words.
I know that initial statement may have scared some people off a bit, but it is easier than it sounds. In one of the first psychic books I read, there was a visualization exercise. First, see what you are trying to create. If you cannot do that, get the feel of it. If you cannot do that, just know that it is there. This can help with some of the trickier programmed constructs.
To program conceptually, when you are forming your construct of energy, get a clear goal of what you want it to do. When you send the psi out, think of things associated with what you want to do. For a hot psi-ball, think of things you associate with the word "hot" (ex. desert, fire, stove, ect.), and tell the energy to be like that.
A friend, while writing this told me that he always had a hard time thinking of the color green, and to program his constructs with a green color, he always had to think of a jungle; this is a prime example of conceptual programming. By thinking of the jungle, his sub-conscious picks up on the color green, and programs the construct with the green color.
Decide what you want to accomplish: in this case a cold psi-cube
Decide on a method of visualization (multiple, if you can keep track of it)
Think of it as a cube with things you associate with a cube (conceptual), or see it forming into a cube (visual), or feel the sides of a cube (tactile).
Think at it the concept of being cold along with things you think of when you hear the word cold (conceptual), or see it being icy/snowy (visual), or think at it the feeling of being cold.
Create your construct
In conclusion, you should now realize that programming is just what you do to make your constructs do what you want (ie. cool stuff). Being good at programming can allow cool-looking, cool-feeling, and useful constructs. Many times people underestimate the psi-ball, but with psi you can do many things.
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