6847 Spiritual Spells from Spell Casters

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6847 Spiritual Spells from Spell Casters

Included in this list of 6847 Spiritual Spells
  1. Call a Ghost
  2. Binding Spell
  3. Summon Anything You Want
  4. Chant for Making Spells
  5. Wind Blows
  6. The Roar of Anubis
  7. Spell Catcher
  8. Kiba's Realm Creation Guide
  9. Energy Drain
  10. Speechless

#1 - Call a Ghost

Take this spell for serious. Use it to call a ghost to you.
You may need:

  • A table without metals
  • A young pretty girl to attract
  • Eye yolk
  • Share   
         
    You may need:

  • A table without metals
  • A young pretty girl to attract
  • Eye yolk
  • Share   
         

    Decide who you want to call to you. It must be dark when doing so. Put the yolk on the table and concentrate. The room should be of suitable temperature so it doesn't distract you. When you feel ready, call the ghost by name. If you have an assistant (like a pretty girl), have them call as well.

    After a few minutes, you will be able to feel a presence. If you are strong, you may see the ghost as well. If not,you just can feel the presence, but you can still talk to him/her. Ask him/her to use your body, and you will somehow understand, sometimes with your own voice.



    ABOUT THE AUTHOR
    Added to on Jun 23, 2012
    Last edited on Aug 21, 2018
    Part of the Spell Casters Library.



    #2 - Binding Spell

    A spell to bind others from causing you, or another, from causing pain and suffering.
    You may need:

  • 3 Tree Branches of A4 paper length
  • 3 Separate plain white lengths of string
  • Pencil
  • 3 pieces of A4 paper
  • Share   
         
    You may need:

  • 3 Tree Branches of A4 paper length
  • 3 Separate plain white lengths of string
  • Pencil
  • 3 pieces of A4 paper
  • Share   
         
    Firstly take each of piece of paper and using your pencil write the names of the intended person to be bound. Now take one piece of paper and one of the branches and roll the paper around the branch, now get a length of string and tie it around the branch and paper chanting ''Let the world hear my cry, no longer will you try, to harm myself or another, so mote it be.''

    Take the second piece of paper and roll it around another as you did the first and when you begin to tie the string chant ''As the world has heard my despair, no longer will harm from you be near, so mote it be.''

    Finally take the third piece of paper and roll it around a branch, when you tie the string to this one chant ''And now three by three, your harmful ways will no longer be, by light of day and dark of night you will no longer carry on to fight, as I will, So mote it be.''

    After this has been done you should bury the sticks or better yet burn them. If neither options are available then you may have to throw them in the bin where they will be taken away.


    ABOUT THE AUTHOR
    Added to on Jun 21, 2012
    Part of the Spell Casters Library.



    #3 - Summon Anything You Want

    You can summon a dragon or a griffin, or a wolf or a bear. Note: if you summon an animal, they will be real and exist, but they will only be visible with your eyes.
    You may need:

  • Chalk
  • Salt
  • Share   
         
    You may need:

  • Chalk
  • Salt
  • Share   
         
    Go outside and draw a circle on the ground. It has to be as big as the animal you want, so the animal can fit inside of it. If it's a big animal like a bear, it will have to be a big circle. If it's a small animal like a bird, it will have to be a small circle. Then, sprinkle some salt inside the circle. Write the name of the animal inside of the circle. Ex. write Dragon in the circle if you want to summon a dragon. Then, put one or both of your hands inside of the circle. Or any body part, you just need to be touching the circle. Then, close your eyes and say ''come [animalnamehere]'' or ''[animalnamehere] come to me''. They will appear inside of the circle. They cannot leave the circle, though. They can only stay inside of the circle.

    The animals can speak in any language. They have minds of their own so they can think like a human can. Respect them, they are there for company and protection. I am guessing that company and protection is why you summoned the animal you summoned.

    Warning: Perform a protection spell before this because if it is a danerous animal you are summoning like a tiger, then you might get hurt by the animal. If it is harmless like a fairy, then you probably don't need to perform a protection spell.


    ABOUT THE AUTHOR
    Added to on Jun 20, 2012
    Part of the Spell Casters Library.



    #4 - Chant for Making Spells

    Chant this as you create your spells.
    You may need:

  • Pen or pencil
  • Paper
  • Share   
         
    You may need:

  • Pen or pencil
  • Paper
  • Share   
         

    Put your hand (any hand but only 1 hand) over your spell and chant three times, "This is my spell and I shall use it".



    ABOUT THE AUTHOR
    Added to on Jun 20, 2012
    Last edited on Nov 27, 2016
    Part of the Spell Casters Library.



    #5 - Wind Blows

    This spell is to help you decide your magical region. If you believe you are elemental-wind, try this spell.
    You may need:

  • 1 white candle
  • 1 blue candle
  • 1 green candle
  • 1 red candle
  • Share   
         
    You may need:

  • 1 white candle
  • 1 blue candle
  • 1 green candle
  • 1 red candle
  • Share   
         

    While lighting the white candle chant: "I light this light, for the people of the watchtowers of the south of wind and sky. Hear me/us."

    While lighting the blue candle, chant: "I light this light, for the people of the watchtower of the east of water and sea. Her me/us."

    While lighting the green candle, chant: "I light this light, for the people of the watchtower of the west of mother and earth. Hear me/us.

    While lighting the red candle, chant: "I light this light, for the people of the watchtowers of the north of father and fire. Hear me/us."

    After all of that is chanted, chant:
    "I/We take the time out of my/our future,
    That I/we ask you give me/us a force of nature!"

    After that, go to which ever candle/element you wish to summon. Keep it from being blown out. Blow the rest of 'em out. If the magic does not respond to you, then the elements are not in your magical region.



    ABOUT THE AUTHOR
    Added to on Jun 20, 2012
    Last edited on Nov 27, 2016
    Part of the Spell Casters Library.



    #6 - The Roar of Anubis

    This powerful protection spell will frighten away all manner of evil spirits with the terrorfying roar of the Egyption god of death.
    You may need:

  • Picture, drawing, statue, anything that represents Anubis.
  • Two white candles.
  • Share   
         
    You may need:

  • Picture, drawing, statue, anything that represents Anubis.
  • Two white candles.
  • Share   
         
    Place the picture, darwing, statue anywhere it wont be disturbed. Light the candles when you feel evil is present the terror inducing nature of his roar will command them to stay away.


    ABOUT THE AUTHOR
    Added to on Jun 19, 2012
    Part of the Spell Casters Library.



    #7 - Spell Catcher

    Give your charm the power of the spells you cast (more powerful under a new moon).
    You may need:

  • 1 charm
  • 1 candle(pick a color depending on what the spell is)
  • Fire(to light candle)
  • Share   
         
    You may need:

  • 1 charm
  • 1 candle(pick a color depending on what the spell is)
  • Fire(to light candle)
  • Share   
         

    Lay your charm in front of a candle of your choice and light the candle. Chant this 6 times:

    "My charm is my charm
    And catches my spells,
    No other shall wear it,
    For it holds my tales to tell."

    Blow the candle out and let your charm be engulfed in the smoke from the candle, catching your spell.



    ABOUT THE AUTHOR
    Added to on Jun 19, 2012
    Last edited on Nov 20, 2016
    Part of the Spell Casters Library.



    #8 - Kiba's Realm Creation Guide

    This is how to create a world on your own.
    You may need:

  • Your Spirit Guide
  • Share   
         
    You may need:

  • Your Spirit Guide
  • Share   
         
    This spell teaches you how to create your own realm. You can enter it through astral projection.

    1) Connect to your spirit guide.
    Ask your spirit guide to help you build the world. If you can't do it on your own, give her a visual picture of the world, or give her instructions on what to make. Then, she'll make the realm.

    2) Make rules.
    Like, can the creatures fly? Are they immortal, or do they have to sleep or eat in order to stay alive?

    3) Create the creature.
    It can be a human, or it could be an animal. It could be an animal from your imagination, or even a dragon!

    4) Raise the creature.
    Treat him as if he is a son of yours. You are his father/mother after all, since you created him. Tell him life rules, what he can do and can't, what life is, what his life is all about, etc.

    5) Put the creature in the realm.
    Make sure to speak to the creature telepathically so you can speak to him while he is in the realm. Be sure that he knows how to survive, and that you've taught him. Like, make sure he knows how to eat, how to drink, how to sleep, and what to do to hunt or find a den.

    TIP:
    The creature will get lonely! Try to create a mate for him to love and spend his life with forever.

    6) Create limits.
    If you don't, the creatures living there will be able to change the realm in however they wish. Other astral projectors will be able to enter your realm. Make sure to set barriers!

    7) Publish the realm.
    It's just as how you would publish a website you were creating. You need to make the realm public. All you do is, talk to your spirit guide and ask her to make the realm a public. That means, it exists.

    Remember to visit your realm as much as you can! Let's go for every day. The creatures there need you. You are their creator. Teach them everything they need to know as they live there.


    ABOUT THE AUTHOR
    Added to on Jun 19, 2012
    Part of the Spell Casters Library.



    #9 - Energy Drain

    Can drain energy from other people.
    You may need:

  • None
  • Share   
         
    You may need:

  • None
  • Share   
         

    Feel for targets energy. Once found connect a stream of energy from your body to theirs and close your eyes and imagine your energy pulling theirs into your body until you absorb as much as you want



    ABOUT THE AUTHOR
    Added to on Jun 18, 2012
    Last edited on Nov 20, 2016
    Part of the Spell Casters Library.



    #10 - Speechless

    This will make whoever says it have no voice. There is a reverse spell too.
    You may need:

  • paper (for the reverse)
  • Share   
         
    You may need:

  • paper (for the reverse)
  • Share   
         

    Chant: "angels above, my voice shall leave my throat. Never shall I sing another note. Never shall I say another word until want I shall not be cured. Take my voice and hide it somewhere I shall never find it. Bring it to as I want. But leave it be if I do not." Just say it once and in about three days your voice will be gone.

    Here is the reverse: of course you won't be able to talk so write on a piece of paper: "My voice is not here so I cannot say, but I want it back since I gave it away. Give it to me when I snap times three" then snap three times and set it down.



    ABOUT THE AUTHOR
    Added to on Jun 18, 2012
    Last edited on Nov 20, 2016
    Part of the Spell Casters Library.



    6847 Spiritual Spells from Spell Casters