Information about mythical creatures

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Fae Commonly used in Middle Ages Indian (India) poetry refers to them as celestial singers Early civilizations told of spirits resembling Fae Might be common because so many cultures tell stories Different cultures, different accounts Fae stories began when writing began Ireland rich with Fae lore Tuatha De Danaan, or "people of the goddess Dana" (Irish) To the Irish, Fae were Tuatha gods and goddesses (common in Fae mythology) Local gods and spirits could have shrunken to Fae (over time) Some cultures believe Fae are souls of dead people Others believe were angels that were sent from heaven to earth to do no harm if left alone Believed they were always around and always will be Often called "the little people" or "the fair folk" Come in many shapes and sizes Male and female can be strikingly beautiful Some good, some bad Live just beyond detection of mortals Love to dance at night Fae rings - usually ring of mushrooms or where the grass greener than surrounding grass Time in Fae circles and mortal world is different Two main Fae groups - trooping and solitary Shy Generally avoid human contact If come in contact with mortals, most are friendly May try to help by doing simple chores, but often end poorly Easily offended May make life miserable if insult them Not good idea to talk badly of them, worse, say you don't believe Hurt people in many different ways - fogs and storms on unsuspecting travelers, lead weary travelers down wrong paths, pull chairs from under people when sit down, or steal babies and leave deformed challengings (baby Fae) in place Difficult to spot because of magic Wear green to blend into woods easily Rarely can see them Stone with natural hole can reduce magical cloaking ability, like a magic telescope for finding Fae Ways to get rid of Fae: crosses, ringing bells, iron horseshoes, picking a four leaf clover (protect from spells) (German) elves - spirit creature Can change form Can disappear in a puff of smoke Enjoy dancing and singing Green clothing Hatmful if offended Most are happy Nice No wings Pointed ears Two types - light and dark Light elves Bewitchingly beautiful Can do favors for mortals by doing chores in middle of night Good and kind Known to give good luck Live in Alfheim Those who help light elves sometimes rewarded with pocketful of gold Dark elves Blamed for: Candles mysteriously going out Cows providing poor milk Disease in livestock and/or mortals Gusts of smoke billowing down chimneys again Making farm animals ill Sitting on sleeping mortals and giving them alpdrunkens, or nightmares Farmers often complain dark elves ride horses all night and exhaust them Live in Svartalfheim Often use magic for evil Sinister Ugly Ireland Leprechauns - tiny men who make shoes Many ways to spell leprechaun - example: luchorpan, or "little body" Usually described: Green clothes Guard hoards of gold If captor(s) look away, even for second, they laugh and vanish Jealous Little old men Long, gray beards Long noses Often heard in woods, doing chores Pointy hats Pointy shoes Reveal location of gold if captured England and Scotland Brownies - household spirit Can undo work and make a mess if criticized Considered good luck if brownie(s) live in house Helpful Mortals, for gratitude, give cream or homemade bread Perform tedious chores for mortals, like sweeping Some naked and shaggy, others ragged, brown clothing Some no nose, others two nostrils on face South England Pixies Expect cream, bread and/or cake Help with household chores Like to lead weary travelers down wrong paths 'til exhausted (pixie-led) Mischievous Mortal-like communities Mortals accidentally stumble upon communities Mortals like to join pixie dances Mortals may not leave months or years after Mortals soon loose sense of time Pointy ears Prefer to live in flower gardens Red hair Similar to brownies Sometimes live underground Trooping fae Turned-up noses Very small (look like butterflies) Wings Germany Kabolds Act like brownies Colorful clothing Don't expect much in return, except portion of family dinner Faces of little old men Happy to do chores for certain families Look like garden gnomes Not treated with respect, mischievous toward mortal host(s) Tall, pointy cap Usually live in barns or hearths Nigeria Zin Evil Looking at once can cause death Preys on unknowing travelers Water spirit Canada Tootega Appear as little old women walking on water Female Live in little stone houses on an island Water spirits Elves & Fae Known for over two thousand years Medieval Europe: fairy human woman with magic powers Wings no appearance until late 1700s Trooping Fae (Patu - Paierehe of the Maori of New Zealand): Appear in mists Live in trees Love music and dancing Sometimes teach mortals magic, but not usually Solitary Fae: Leprechauns: Always trick to look away and vanish, leaving them lost, bewildered, and no treasure Mortals try to persuade them to lead them to their secret stash of gold Pixie-led: to be lost Very rich Traps and Tricks Folklore elves: Beautiful and generous Treated with nervous respect Intrigued by mortals Quick, small,and supernatural Can always outwit mortals Will steal cows, bread, milk, and babies, and leave challengings in place Household Helpers Some live with mortals Holland: redcaps Scandinavia: nis Germany: kobolds Great Britain: brownies, hobgoblins, piskies Russia: domovoys Brownies & Hobgoblins Small Raggedly dressed Help with domestic chores Creatures By Area Arctic Circle: uldra Greenland: margyr Africa: camelopard, werecrocodiles Egypt: Great Sphinx, Hermes Trismegistus, mummies South Africa: Flying Dutchman, Tokoloshi North America: bogeyman, Bokwus, ogopogo, N'haitaka, sasquatch, bigfoot, slimyslim, thunderbird, windigo Central America: Quetzalcoatl South America: werejaguars, Ahuitzotle Asia: Arabian phoenix, genies/djinn, gh?ls, griffins, Nagas, Nagini, roc, yeti, abominable snowman China: Chinese dragons, Feng-Heang, Ki Lin, Ch'i Lin, Yellow Dragon, weresnake India: garudabird, manticore, Syma the Black, sabala, the Spotted, weretigers Japan: Ho-o, Japanese Dragons, kirin, vampire cat of Nabeshima Korea: Korean dragons, dokkaebi Europe: basilisk, blue caps, bogeymen, cockatrice, doppleg?ngers, ghouls, golems, Green Man, Hippogriff, Western dragons, Western Unicorns, wyvern, Morgan le Fay, rusalka Northern Europe: barbegazi, thumpers, knockers, uldra Eastern Europe: vodyanoi Great Britain: Barguest, boggarts, brownies, corpse-light, foxfire, Gwydion, Herne the Hunter, hobgoblins, ignis fatuus, Jack O'Lantern, John Dee, kelpie, Merlin, Nessie, the Loch Ness monster, piskies, pixies, Robin Goodfellow, Puck, screaming skulls, seal women, selkies, trows, Will O'The Wisp If You See A Fae Ring Poem If you see a Fae ring In a field of grass, Very lightly step around, Tip toe as you pass, Last night fairies frolicked there And they're sleeping somewhere near. If you see a fairy Lying fast asleep, Shut your eyes And run away, Do not stay to peek! Do not tell Or you will break a fairy spell. Why Fae Hide from Mortals (Irish Explanation) The Tuatha D? Danann were descended from Nemed, leader of a previous wave of inhabitants of Ireland. They came from four cities to the north of Ireland?Falias, Gorias, Murias and Finias?where they acquired their occult skills and attributes. According to Lebor Gab?la ?renn, they came to Ireland "in dark clouds" and "landed on the mountains of [the] Conmaicne Rein in Connachta; and they brought a darkness over the sun for three days and three nights". According to a later version of the story, they arrived in ships on the coast of the Conmaicne Mara's territory (modern Connemara). They immediately burnt the ships "so that they should not think of retreating to them; and the smoke and the mist that came from the vessels filled the neighboring land and air. Therefore it was conceived that they had arrived in clouds of mist". A poem in the Lebor Gab?la ?renn says of their arrival: "It is God who suffered them, though He restrained them they landed with horror, with lofty deed, in their cloud of mighty combat of spectres. Upon a mountain of Conmaicne of Connacht. Without distinction to descerning Ireland, Without ships, a ruthless course the truth was not known beneath the sky of stars, whether they were of heaven or of earth." Led by their king, Nuada, they fought the First Battle of Magh Tuireadh on the west coast, in which they defeated and displaced the native Fir Bolg, who then inhabited Ireland. In the battle, Nuada lost an arm to their champion, Sreng. Since Nuada was no longer "unblemished", he could not continue as king and was replaced by the half-Fomorian Bres, who turned out to be a tyrant. The physician Dian Cecht replaced Nuada's arm with a working silver one and he was reinstated as king. However, Dian Cecht's son Miach was dissatisfied with the replacement so he recited the spell, "ault fri halt d? & f?ith fri f?th" (joint to joint of it and sinew to sinew), which caused flesh to grow over the silver prosthesis over the course of nine days and nights. However, in a fit of jealous rage Dian Cecht slew his own son. Because of Nuada's restoration as leader, Bres complained to his family and his father, Elatha, who sent him to seek assistance from Balor, king of the Fomorians. The Tuatha D? Danann then fought the Second Battle of Magh Tuireadh against the Fomorians. Nuada was killed by the Fomorian king Balor's poisonous eye, but Balor was killed himself by Lugh, the champion of the Tuatha D?, who then took over as king. A third battle was fought against a subsequent wave of invaders, the Milesians, from the northwest of the Iberian Peninsula (present day Galicia and Northern Portugal), descendants of M?l Esp?ine (who are thought to represent the Goidelic Celts). The Milesians encountered three goddesses of the Tuatha D? Danann, ?riu, Banba and Fodla, who asked that the island be named after them; ?riu is the origin of the modern name ?ire, and Banba and Fodla are still sometimes used as poetic names for Ireland. Their three husbands, Mac Cuill, Mac Cecht and Mac Gr?ine, who were kings of the Tuatha D? Danann at that time, asked for a truce of three days, during which the Milesians would lie at anchor nine waves' distance from the shore. The Milesians complied, but the Tuatha D? Danann created a magical storm in an attempt to drive them away. The Milesian poet Amergin calmed the sea with his verse, then his people landed and defeated the Tuatha D? Danann at Tailtiu. When Amergin was called upon to divide the land between the Tuatha D? Danann and his own people, he cleverly allotted the portion above ground to the Milesians and the portion underground to the Tuatha D? Danann. The Tuatha D? Danann were led underground into the Sidhe mounds by Manann?n mac Lir. Want to learn more about Fae? Here are some websites:

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